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Morphs++ Help Needed

Started by Agent0013, May 20, 2015, 12:54:51 PM

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Agent0013

Well after nearly three years of having the two figures that must have the Morphs++ for many features to work properly, I finally got the Morphs++ for Michael 4. I was looking for a tutorial that explains how to use this, but so far have found none. I will be visiting the DAZ Forums with this request also. Surely someone knows what to do to make this work.

I tried injecting the Morphs++ in DS, and it seemed to have taken, and then I dug into the folders to inject specific morphs, namely full body, full face, and chest morphs. I know they should then be showing under the Shaping tab or under the Parameters tab, but they do not appear. No slider dials for anything other that the top of the head, which by the way made M4 look kind of Frankenstein's Monsterish! :rofl: None of the other morphs I wanted to inject are appearing at all.

So I would appreciate any helpful information concerning this subject. Links to good tutorials will be quite welcome, and if somebody wishes to do a tutorial and post it here in this thread, I'm sure it will be helpful to more than just me.

Thank you!
Stay Awesome!
Agent 0013.
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sanbie

I can't remember if you have to initialise them in Daz or not...did you get a icon placed on your desktop...if so you have to double click that to activate the morphs++

Agent0013

I checked my desktop for the Icon you mentioned and it is not there. I do recall that when I first got M4 and V4, they had icons on my desktop; however, they were the Power Loader Icons, and would open DAZ Studio to load the figure into the scene. Apparently there is supposed to be a powerloader for the Morphs++, if I am understanding what I read at the DAZ 3D Promo page for the M4 Hero Pro Pack. Maybe I need to ask at the DAZ Help Desk. The thing is, there are icons in my Content Library Poser Formats directory for injecting the Morphs++, and it appears to have worked. I just cannot get any of the actual morphs to inject, other than that strange head morph for M4's painted on hair.

More research is in order I suppose.
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Wayii

When I used to use DS, the M4 Morphs++ had to be initialized in DAZ to work and that it was added upon install to the power loader, as was the case for all of the major M4 morph packages.

If something seems to have failed to power-load, I would manually add morphs by using the main injector icon for each (Morphs++, Muscles, Hiro, Freak 4 and other morph sets all have a main injection icon that injects it all and a main remove icon that removes them).

That was the old old DS though. 

Agent0013

Apparently there are options that pop up durng the time that the Power Loader is doing its thing, asking which morphs you want to load, so that is one thing I need to check into. Another thing was suggested also over in my new thread concerning this at the DAZ Forums. I was given a path to follow, and then to run the .bat files in the end folder, to activate the Morphs++. So that is another thing to check into. There are a few more things I need to look at as well!

Fingers will be crossed while I try those top two suggestions.
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