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UVMapper mess- How to untangle

Started by sanbie, August 12, 2010, 03:15:34 AM

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sanbie

Go to the section..about where I put if you don't understand what something is...
[hs width=600]http://i59.photobucket.com/albums/g320/Sanbie2/amess.jpg[/hs]

Go select....select by....material


A box will open with all the items in it...pick one and the mapper will select that item...if you want more to go on the map..go to select... deselect..and it will take you back to the original...
If it doesn't just go

select....display...show...

You can hold down the ctrl button and select as many items as you want on the one map...

When you have that done...go select...display...hide unselected...then select....deselect...and the items that you want to map are now there...
[hs width=600]http://i59.photobucket.com/albums/g320/Sanbie2/hideunselected-1.jpg[/hs]

Go file...save template...put in the size you want...

MAKE SURE EXCLUDE HIDDEN FACETS IS TICKED...
[hs width=600]http://i59.photobucket.com/albums/g320/Sanbie2/excludehiddenfacets.jpg[/hs]

Go ok...then you will have your map...

Now go select..display...show..now all your items are now back...
Then just select the ones you haven't picked before..follow the same procedure as above..now you have your next item
for texturing...keep doing that until each piece has been mapped...and there you have it!

sanbie


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